Poser - Aery Soul 77 Files

Aery Soul Scenary 1-Steam room Scenery 02 New Age Room
Steam Room, a complete room with figures, lights, cameras and a pre-built pz3 for Poser

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Steam Room is a complete scene setting basically composed of:
? 28 figures
? 8 lights
? 11 cameras
? 2 prebuilt pz3 (P4 and PPP versions)

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All the pieces have high-resolution textures (ranging from 2048×2048 to 512×512 for the smallest things: bolts and so on) that have been worked on for a more realistic outcome.
All the figures load in the due position to compose the scene as you can see in the store pics so that you don’t have to move them manually to recreate the scene but it will be very easy to move them to personalize your setting or enrich it adding more figures. And if you want to use just a part of the room you just need to load the figures you need.
There is also a pre-build pz3 file with the complete scene so if you want to use all the pieces you don’t have to load them into the scene one by one. The pz3 was saved with the “Bright” light setting and “frontal camera” settings. We decided to create all the pieces as separate figures so you can simply load the things you want into the scene (and already in their correct position).
The basic scene is composed of three walls (front, left and right wall) by default but a back wall figure can be find in the AS-SteamRoom folder in your figures library, you can usefully add it not to leave blank space with particular camera settings.

FEATURES:

? Detailed meshes with bolts, borders, steps, bumps
? High Resolution photographic textures
? MATs to exchange the barrel styles
? SteamRoom set of lights
? SteamRoom camera settings
? pre-built pz3 for a quicker loading
? all separate pieces for an easy customization BONUS
? the pz3 scene can easily be imported in Vue D’esprit 4

TIPS:

– All the wall, the wall sphere props and the lights that point to the walls have the “cast shadow” option disabled (this meaning that they don’t cast shadows), this was done because if you render a scene with the cast shadow feature the wall shadow would make the scene too dark (since some lights are outside the room itself). But if you want the window shadow to be cast simply enable the “cast shadow” option on the wall, this will allow light to enter only through the windows “holes” and transparency

– Poser 4 users need to convert some .jpg files into .bum files: look into the readme to see the complete list.

– Vue d’Esprit 4 users: simply import the SteamRoomPP.pz3 into your scene, delete the Wall and catwalk spheres (you will find them names as “balls”) and create your own light settings inside Vue, you may want to remember to add the back wall if you want a closed room. Do NOT check the “Group figures as single meshes” box when importing the Room.

REQUIREMENTS:
Poser 4 or Pro Pack (not tested in Poser 5); the pz3 file can also easily be imported in Vue d’Esprit 4

https://www.renderosity.com/mod/bcs/index.php?ViewProduct=27972

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